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Thursday, December 6, 2012

The difference of "innovation" and "technology".




"Innovation".   combines the tools and techniques that complement each other and have three characteristics.
One. Would have created a new (creative) and is thought to be viable (Feasible Idea).
the 2nd. would have to be applied to the real (practical Application).
the 3rd. Are distributed to the community.
Section technology.   means. Since scientific knowledge in human life. The methods and applications to help solve problems in the work or materials with which the equipment knowledge even as Systems or processes in order to sustain human life easier and more convenient.
The difference of innovation and technology. Innovative materials and breakthrough new ways. Or renovating old to have something more powerful than the original. The technology. Is bringing the benefits of science to the end of the operations of the system is proven by the scientific innovation.Yield results that can be used as a system to solve problems effectively.
The difference between innovation and innovative technology, including one in the next step to take in a small group. Just some small units. Not as prevalent. However, technology is bringing to the stage in life. Into a normal routine of everyday life ...

Monday, July 30, 2012

The computer-assisted instruction.


Computer-assisted instruction in general. Can be categorized as follows.

A. Course content details (Tutorials).

      Profile content tutorials. The computer program that allows students to learn due time The new find for the tools and principles. With all due. The questions and find answers to the lesson and the students. The program will display the content. It will teach you to ask questions to. Then students will analyze the answers and then decide. The content, or for students to answer the question or the content Explanation This additional observations and tutorials will also include how to guide students to solve the problem either. By providing guidance to students to choose the correct answer. The teaching material on the corners of a triangle that Kemp and his mail (Kemp and Smellie 1994, 278) was presented.



Two. Practice (Drill and Practice).

      After students learn the content and detail. What is needed is to have the opportunity to practice skills or training, meets us again so that It will take the knowledge learned to be as fast or autonomously called automatically. A computer program to practice skills that are very popular because it is clearly used only for the purpose. The training programs are easier to build a detailed program of instruction at It has been said on the topic. Previous programs have focused on the practical skills to achieve specific skills, such as skills, vocabulary skills, a positive number. Map reading skills. The program of this type are most commonly used in mathematics, language or foreign language skills are often used. The question is sometimes called a lot of issues and questions (Item Pool) In addition, The question that should be inserted between the statistical analysis. The level of difficulty - easy, discrimination, etc. A good training program should include an assessment of their drawbacks that need to be trained.
The knowledge level. And that the cause of the defect in the wrong skills, such as the shape of the Daily Mail and Kemp (Kemp and Smellie 1994, 278) was presented.

Three. Simulation. (Simulations).

      Simulation programs in teaching and learning. How to create situations to imitate or substitute for real life. For learning in the classroom in order. Rotate the motivation for students to practice and try to time it can be expensive. Or a high risk, such as flight simulation. The simulation.
Of nuclear reactions. The simulation of integrated circuits, etc. The simulation allows the students involved. The control of the decision. To interact with what is expected. If in real-life scenarios by which students may be able to react in these scenarios, however, they would reduce. Complex and difficult than the actual events, such as lower profile reduces the chance that will happen in the simulation, the students have to solve the bug problem.
The learning process is self-understanding of the features in the roll-panel to learn how to control these events, or If I learn how to be profitable. This account, however, the situation is different, the purpose of using simulation in order of A gives students. Create a test event as safe and effective. Simulation on a circuit that Kemp and his mail (Kemp and Smellie 1994, 278) was presented.



Four. Game instruction (Instructional games).

      The game application for teaching is becoming more common. The effort is a challenge and a real boost and I want to make learning easy. In addition, the game also improves the learning environment for the better because of the color image. Sound and graphics. The motion. It's real. John woke up. Form of the game in order to teach the same with learning scenarios, but the difference by increasing the role of students in the use of games to teach these games to teach mathematics and Kemp and Mel Lee (Kemp. and Smellie 1994, 278) was presented.

Five. Demo (Demonstration).

      The purpose of the demonstration program in order to demonstrate the capacity to teach.
Or describe a particular topic is to help people. The students learn to understand what better example. A chart showing the details. Demonstration of a solar eclipse. The demonstration of the orbit of the stars, etc.

6. To solve the problem (Problem - Solving).

      Federal support for a lesson. I used to think, learn and solve problems as I stud it with my students, the criteria for the program to support the program. The solution can be divided into two types of programs that allow students to write their own. The program has been written to help students to solve problems that computers can help in math and find out.
Valid in this case the computer is to help students achieve the skills to solve the problem by data and factors. Most of what there is to support the ➜ You before, but if the problem by using a program that is written, the computer will calculate the student-manager with the support that program, students will pay attention. and if I get the motivation and incentive to learn. The students. The feeling of fun and challenges and are trying to solve problems such as personality development program, the Daily Mail and Kemp (Kemp and Smellie 1994, 278) was presented.


Seven. Tests (Tests).

      Using a computer program to test the role of an evaluation of the students before classes begin. Between classes and after school. It also allows the instructor to have a sense of freedom from the rules relating to the test as well as computers have transformed the traditional to the interaction with students may be back by now, or evaluation. After completing the test.

Eight. Expert system (Expert System).

      Expert system A computer program that has the ability to solve problems by using only the main beams are Pradipat or AI (Artificial Intelligence) and the Ways of the knowledge base (Knowledge Base) were used in order to collect information and data. Facts (Facts) by using knowledge and inference procedures to solve problems that are difficult and require experience.
It's special knowledge and expertise of the people. The system is capable of replicating humans. The knowledge and expertise is an important aspect of expert systems is the ability to draw on existing knowledge to solve problems effectively. This may be a model of learning for the students to learn on their own, students can learn about the progress and shortcomings in their own learning.


The importance of CAI.




                CAI (Computer Assisted Instruction) the medium of instruction in a computer model that is saved on a CDROM, which can provide multimedia, including text, graphics, charts, slides, similar to the actual teaching by providing a single screen. The format will vary depending on the nature The content and structure. The goal is to attract and encourage students need to learn the CAI is the media's new, more powerful and also has the advantage over other media by many to be able to meet. The difference between the student and the student will interact or respond. And receive feedback. (Feedback is constantly on the content and activities are easy to evaluate and monitor students' understanding at the same time, the CAI students to learn by themselves without the time constraints. And to conduct research CAI.
It is a medium that promotes learning in a student-centered as well.

Sunday, July 29, 2012

The benefits of computer-assisted instruction.


1. To meet the individual learning. Which students can learn by level.
Capacity and speed as required.
2. Can create incentives for students to use audio and video roll-panel design.
Interesting programs.
3. Can be calculated quickly and accurately. Helps students to learn mathematics.
Efficiently

4. To teach concepts (Concept) and allow students to learn as well.
5. Can take some time. And revise as needed.
6. Can plan better. With the instructor to create programs that process.
The system is intended as teaching material and test results back. You can also store
For students. Analysis and the results of the evaluation.

The element of a computer-assisted instruction.





- For what we provide to students, including a slide is animated.
- Assess the response of the students were to answer.
- Provide feedback to the reinforcement and rewards or points.
- To learn what we in the following order.

Theory of cooperative learning on E-Learning.





A. The meaning and the concept of cooperative learning (Cooperative and Collaborative Learning).
Cooperative and Collaborative Learning or Cooperative Learning. With a similar meaning. It is a learning process as a cooperative. The difference between Cooperative Learning and Collaborative Learning in collaboration with different Sunyoung, J. (2003) concluded that the difference is noticeable between the Cooperative Learning and Collaborative Learning is the structure of such Pre -. Structure, Task - Structure and Content Structure of Cooperative Learning is an advance over the structure. Is associated with a structured response to a clear and limited in scope to learn the knowledge and skills on the Collaborative Learning is less structured. Associated with a loose structure (ill - Structure Task) provides a flexible range of responses. And learning in the frontiers of knowledge and skills not fixed. Regarding the state of online teaching that are often used. Collaborative Learning.




Nagata and Ronkowski (1998) concluded that the advantage. Collaborative Learning is like a huge umbrella that includes a variety of Cooperative Learning in small group to form a specific working group said that the Cooperative Learning Cooperative Learning is a form of Collaborative Learning has been developed by Johnson and Johnson (1960) and is still widely used today.








Office of Educational Research and Improvement (1992) has the meaning of the Cooperative Learning as a teaching strategy that is successful in small teams. Where students of different ability levels. Using a variety of learning activities. To improve their understanding of the subject. Each member of the team are responsible not only for learning but also to. Helping the team to learn with. It also has created an environment for achieving the set with.




Penn State University College of Education (2004) have been defined. Collaborative Learning as a feature of sharing. The target. Validate each other. Trust and responsibility are clear. Communication in an environment that is both formal and casual. Having decided on a common sight. The instructor will facilitate and guide. Students can see the solution of the problem.




Thirteen Organization (2004) concluded that the Collaborative Learning is a way of teaching and learning in teams of students together. An open question or a project that is filled with meaning, for example, a group of students are discussed. Or students from other schools working together through the Internet. To share the tasks assigned. Cooperative Learning is the primary focus of the group. A specific form of cooperation. Students will work together in small groups in the structure of things. All have a responsibility in their work. Everyone can understand the work as well. Cooperative group work and the work in the face (Face - to-face) and learn to work as a team.


Concluded that cooperative learning (Cooperative and Collaborative Learning) is a form of teaching. Focused on the students to act as a group. The group is also different. To enhance the learning capacity of each. Encouraged to help each other. To achieve the goals of this cooperative learning. To encourage collaboration as a group or team-based democracy. The development of emotional intelligence. Can adjust to living with others happily.


Source http://supanida-opal.blogspot.com.

The difference of "innovation" and "technology".


"Innovation" is the combination of tools and techniques that are common are the three characteristics.

A. Will be creating a new (creative) and is thought to be viable (feasible idea).
Two. Will be able to use the actual (practical application).
Three. A distribution to the community.


The technology refers to the knowledge of scientific study of human life. The procedures and applications to help solve various problems in work or materials, equipment, machinery and cause even as the body of knowledge. Systems or processes to make human life easier and more convenient.

Differences in innovation and technology. Innovation to create new materials and methods. Or make adjustments to old things more efficiently. The technology. The application of science to provide benefits in the north and to have a system of innovation is proven by the scientific process. Yield results that can be used to solve problems effectively.

The difference between innovation and technology innovation in Another step to take in small groups. The small part. Not as prevalent. However, technology is bringing to the stage in life. Into a normal routine of daily life ...


Saturday, July 28, 2012

Disadvantages of computer-assisted instruction.




A. Rarely interact with other students. Less inclined to share their knowledge with others. The school is in its infancy. The apprenticeship system is reduced. This lack of development.
Two. Learning with computer-assisted learning is not suitable for those who can not control. I can not force students to set.
Three. The computer-assisted instruction. Despite its flexibility and interaction with students. But this is not the same as the class teacher. The flexibility of the class with a teacher to be highly flexible as it is between man and man. From a computer.
Four. Although the prices of computers and other expenses. Articles may be even smaller. But to bring the computer in education in some places. Need to be carefully considered to provide a value for the money. Treatment with
Five. To design computer program. For use in education is that a little '. Compared to the design of the programs for use in the other side. The program teaches computer tutorials and are limited to. Used in various subjects.
6th. In the absence of a device that has the same quality standards. To work with different computer systems, software, etc., that are made with a computer system. IBM is not possible to use the computer system is woven Max Kinder.
7th. To be a lesson for the design of the program itself. It 'a task that requires time, skill and ability as a. Increases the workload of teachers has increased.
Eight. Due to a computer. Lessons in advance. The sequence of steps in teaching that put everything on the computer-assisted instruction can not contribute to the development. The creativity of students.
Nine. Some students, especially students who are mature. You might not like the program to make the process as an obstacle to learning.

The advantages of computer-assisted instruction.





  1. Students can learn the lessons of them indefinitely. No teachers or classes.
  2. You can not see, or repeat it. Understand the lesson. This can be transmitted to another without having to wait until the last chapter.
  3. Help teachers do not waste time on administrative tasks. Teachers will have time to update the lessons learned to date and a time for students to be more like a test. Evaluation inspection, testing and analysis. A student of history taught in learning and development consultancy. And to help prepare materials for teaching the subjects taught.
  4. The computers in teaching and learning, teachers can do. Students must design and develop a system to teach effectively. Objectives and needs of students.
  5. The computer is to increase incentives for students to learn. Due to a computer that is strange and new experience.
  6. The memory capacity of computers. And voting behavior. Lessons learned for use in the design accuracy the next step.
  7. The ability to store data. It can be used in individual studies. You can customize lessons to each student. It displays the status immediately.
  8. A program that gives students a lesson. To help slow learners. According to their ability to learn.
  9. To further expand the ability of teachers to see who was near. The data can be simple and easy to implement.

What is a CAI?


The CAI is a computer-assisted instruction. Or computer-assisted instruction (acronym for Computer-Assisted Instruction), which served as media instructions are clear. (Transparent) slide (slide) or VHS (Video) The use of teaching and learning. The main features are as follows.

Scholars A. academic expert).
Two. A computer programmer (programmer).
Three. Creative (Producer).
Fire. The arts (artist).

CAI is a computer program that will help. With the student to interact or to interact with students as a teacher. But the threat is less flexible.